Native macOS • Apple Silicon M1+ • 100% Offline Reliable

Deterministic show playout & real-time stage compositing.

Native Apple Silicon playback, multi-track stage compositing, and 64-channel matrix routing built for touring rigs, corporate events, and live broadcast.

Explore Features & Workspaces

Requires macOS 15 Sequoia or later • Apple Silicon M1/M2/M3/M4 Native

SimplePlay Pro X — Stage CompositorMetal 3
Inspect
SimplePlay Pro X Stage Compositor canvas with a multi-track timeline compositing camera feeds and video as picture-in-picture layers
Click to Inspect High-Res Stage Compositor
Video and lighting technician running a show from a booth at a festival, colorful stage beams overhead
Mission-Critical Reliability

Frame-accurate timing and flawless playback for high-stakes production.

SimplePlay Pro X combines low-overhead Metal 3 GPU acceleration with frame-synchronized cue transitions, uncompressed multi-channel matrix audio, and instant emergency overrides.

0dropped frames

Deterministic Metal frame pacing

< 1frame latency

Direct NDI & DeckLink SDI I/O

64channels

Uncompressed CoreAudio & Dante matrix

100%offline reliable

Zero cloud dependency in the booth

Deployment Scenarios

Where SimplePlay runs.

One macOS application. Every venue scale.

Concerts & Touring
Live Stage

Concerts & Touring

Ultra-low latency IMAG video, multi-layer graphic playback, and frame-accurate MIDI/MTC timecode chase.

Corporate & Keynotes
Event Production

Corporate & Keynotes

Multi-screen widescreen canvas mapping, instant speaker lower-thirds, and failsafe live cue switching.

Houses of Worship
Multi-Display

Houses of Worship

Stage confidence monitors, synchronized lyric backgrounds, and intuitive cue playback for volunteer crews.

Broadcast & Studios
SDI / NDI Feeds

Broadcast & Studios

Blackmagic SDI hardware output, NDI fill-and-key graphics, and built-in SMPTE broadcast test pattern tools.

Unified Workspaces

Three dedicated workspaces. One high-performance engine.

Move effortlessly between timeline stage compositing, live broadcast cue execution, and multi-display matrix patching inside a single native macOS environment.

Stage Compositor

Layer, composite, and animate without rendering delays.

Create multi-layer video compositions with live camera feeds, graphic overlays, and animated keyframes directly on a Metal-accelerated timeline canvas.

  • Multi-track non-linear canvas composition
  • Chroma Key (green/blue) with spill suppression
  • Sub-frame keyframed scale, rotation, and opacity
  • Color grading, blur, vignette, and blend modes
SimplePlay Pro X — Stage CompositorInspect UI
SimplePlay Pro X Stage Compositor

Detailed Capabilities

Built for demanding productions.

Performance

Metal 3 Hardware Acceleration

Zero frame drop rendering powered directly by Apple Silicon GPU and Media Engine hardware decoders.

Compositing

Chroma Key & Visual FX

Realtime green and blue screen keying with edge soften, spill suppression, and color correction.

Automation

Frame-Accurate Keyframing

Smooth Bezier-eased animation for positioning, scaling, and opacity changes that execute identically every replay.

Mapping

N×M Projection Warp Meshes

Warp and fit content to irregular architectural surfaces, columns, and multi-projector curved screens.

Outputs

Multi-Canvas Display Routing

Slice, crop, and route canvas feeds to physical HDMI/DisplayPort screens, Blackmagic SDI, and NDI streams.

Audio

64-Channel Audio Matrix

Map any media audio track to any CoreAudio, Dante, or AES67 output channel with per-channel gain and mute.

Software Inspection

Inside the application.

Every workspace was built by and for live operators. Click any screen to view full resolution with deep annotations.

Interactive UI Lightbox Enabled
Playout EngineZoom
SimplePlay Pro X live playout view with Preview and Program monitors and a cue playlist
Click to Enlarge

Preview / Program Switching

Dual broadcast monitors with take transitions, countdowns, and cue automation.

Output MatrixZoom
SimplePlay Pro X Output Patch Bay with 4-corner keystone warping
Click to Enlarge

4-Corner Keystone & Canvas Mapping

Direct stage pixels to multiple displays, projectors, and SDI matrices.

DiagnosticsZoom
SimplePlay Pro X instant test card generator and broadcast tone generator
Click to Enlarge

Test Cards & Broadcast Tones

Built-in line-check patterns, grids, and calibrated audio sweep generators.

Hardware & Protocols

Speaks every protocol on your production rider.

Native C++/Swift driver implementations without clunky third-party bridge plugins. Click any protocol below to view live integration examples.

NDI Video I/O(IP Video)
OSC (Open Sound Control)(Show Control)
Bitfocus Companion(Hardware Control)
Art-Net DMX512(Lighting & Staging)
MIDI / MTC(Timecode Sync)
SMPTE LTC Audio(Audio Timecode)
Syphon Sharing(Local Frame Buffer)
DeckLink SDI(Broadcast Hardware)
NDI Video I/O(IP Video)
OSC (Open Sound Control)(Show Control)
Bitfocus Companion(Hardware Control)
Art-Net DMX512(Lighting & Staging)
MIDI / MTC(Timecode Sync)
SMPTE LTC Audio(Audio Timecode)
Syphon Sharing(Local Frame Buffer)
DeckLink SDI(Broadcast Hardware)

Interactive Protocol & Syntax Inspector

Select a protocol to inspect live message structure, command syntax, and driver metrics.

Driver Engine: Ready

NDI Video I/O

IP Video

High-performance NDI video/audio send & receive over Gigabit Ethernet with native Alpha support.

NDI 5.5+ Native • <1 Frame Latency • 4K/8K 60FPS
driver://payload/ndi
// SimplePlay NDI Stream Discovery
Source: SimplePlay-Pro-X (Stage-Canvas-1)
Format: 3840x2160 @ 59.94p (RGBA 8-bit / 10-bit)
Latency: ~16ms (Local LAN gigabit switch)

Engineering & Standards

Technical Specifications

Built with zero compromise on audio-visual timing, hardware integration, or operating system efficiency.

Video Engine & Codec Pipeline

Render Architecture100% Native Apple Metal 3 GPU pipeline with sub-frame time scheduling
ProRes PlaybackApple ProRes 422 HQ / 4444 / 4444 XQ with full Alpha transparency channel
GPU-Accelerated CodecsNotchLC, HAP / HAP-Q / HAP Alpha, HEVC (H.265) 10-bit, H.264 (AVC)
Image SequencesPNG, TIFF, OpenEXR, JPEG, and SVG vector graphic layers
Canvas Canvas ScaleCustom arbitrary canvas resolutions up to 16K × 16K per Stage
Color Processing10-bit / 12-bit pipeline with Rec.709, P3-D65, and Rec.2020 color spaces

64-Channel Audio Matrix Engine

DSP Resolution32-bit floating point uncompressed CoreAudio signal processing
Channel DensityUp to 64 discrete physical channels per device bus
Network AudioFull compatibility with Audinate Dante Virtual Soundcard, AES67, and AVB
Matrix Cross-PointPer-clip N-input to M-output cross-point mapping with independent trim
Tone GeneratorCalibrated sine wave, pink noise, and automated channel ID voice sweep
Sample Rates44.1 kHz, 48 kHz, 96 kHz, and 192 kHz with high-precision sample rate conversion

Show Control & Timecode Sync

LTC Timecode ChaseSMPTE Linear Timecode audio decoder (1/8" line-in or XLR USB interfaces)
MIDI Time Code (MTC)Frame-accurate MTC sync across 23.98, 24, 25, 29.97 DF/NDF, 30 FPS
OSC ProtocolFull bidirectional UDP control of transport, cues, layer faders, and transitions
Bitfocus CompanionDedicated Companion module for Elgato Stream Deck and hardware button racks
Art-Net DMX512Universes 0-255 listener with direct parameter mapping for lighting desks
Emergency OverridesInstant global Blackout, Freeze, and Safety Logo hot-key triggers

Hardware & System Specifications

macOS VersionmacOS 15.0 Sequoia or later (fully tested on macOS 15.3+)
Architecture100% Native Apple Silicon (M1 / M2 / M3 / M4 / Pro / Max / Ultra)
Video Hardware I/OBlackmagic Design DeckLink / UltraStudio (12G/3G-SDI), AJA Kona, HDMI 2.1
IP Video ProtocolsNDI 5.5+ Send & Receive with automatic local mDNS device discovery
Local Frame SharingSyphon GPU shared memory server & client for Resolume / TouchDesigner
Operation Mode100% Offline Standalone — no internet connection required at show time

Platform Architecture

The power of a media server. The agility of native macOS.

SimplePlay Pro X brings multi-layer timeline compositing, 64-channel matrix routing, and hardware sync to standard Apple Silicon Macs—without proprietary $20k rack hardware.

Capability
SimplePlay Pro X
Rigid Cue PlayersLegacy $20k+ Media Servers

Multi-Track Timeline Stage Compositor

Layer video, live camera feeds, and graphic overlays in real time

Included Native
Limited / Single Layer

Native Apple Metal 3 GPU Acceleration

Zero frame drop presentation pacing on Apple Silicon M-series

Included Native
Partial / CPU BoundWindows / Direct3D Only

4-Corner Keystone & N×M Mesh Warping

Fit content to curved LED walls and irregular projection surfaces

Included Native
Basic 4-point or None

64-Channel Dante & CoreAudio Matrix

Per-clip arbitrary N-in to M-out routing with independent trim

Included Native
Stereo / 8-Channel MaxRequires $3k Expansion Card

NDI, Syphon & DeckLink SDI I/O

Native driver support built into the core binary

Included Native
Paid Plugin Add-ons

Art-Net DMX, OSC & Companion Control

Seamless synchronization with lighting consoles and Stream Decks

Included Native
Basic MIDI / OSC only

Runs on Standard Mac Hardware

Deploy on MacBook Pro, Mac Studio, or Mac mini without proprietary lock-in

Included Native
Requires $20k+ Custom Rack Server

Frequently Asked Questions

Operator & Engineering FAQ

Everything you need to know about deploying SimplePlay Pro X on your production rig.

Does SimplePlay Pro X require an internet connection during a show?

No. SimplePlay Pro X is strictly 100% offline-first. Once installed, it never phones home or requires network connectivity to playback cues, render compositor tracks, or route outputs. Your show booth remains completely air-gapped and secure.

Which Mac models and macOS versions are supported?

SimplePlay Pro X requires Apple Silicon (M1, M2, M3, M4 across Base, Pro, Max, and Ultra) and macOS 15.0 Sequoia or later. It runs as a 100% native arm64 application specifically tuned for Apple Silicon Unified Memory and the Metal 3 GPU pipeline.

How many video outputs can I route simultaneously?

There is no arbitrary software limit. You can route as many canvas slices and physical displays as your Mac hardware supports via HDMI, DisplayPort, Thunderbolt docks, Blackmagic DeckLink / UltraStudio SDI cards, and uncompressed NDI IP streams.

How does the 64-channel audio matrix work with Dante / AES67?

SimplePlay Pro X connects directly to the macOS CoreAudio subsystem. It automatically recognizes any multi-channel audio interface—including Audinate Dante Virtual Soundcard, AES67 drivers, and professional USB/Thunderbolt soundcards—allowing per-clip cross-point matrix routing with individual gain trims.

Can I trigger cues and emergency overrides from a Stream Deck or lighting desk?

Yes. SimplePlay Pro X includes bidirectional OSC control, Art-Net DMX512 universe listening, MIDI Time Code (MTC) chasing, and a Bitfocus Companion module for Stream Deck button triggers and dynamic status tally feedback.

What video codecs and file formats are recommended for optimal performance?

For multi-layer transparent compositing, Apple ProRes 422 / 4444 (with Alpha) and NotchLC offer zero CPU overhead. For high-density playback, hardware-accelerated HEVC 10-bit and H.264 are decoded directly via the Apple Silicon Media Engine.

GO

Deploy SimplePlay Pro X on your production rig.

Get your stage canvas configured, multi-channel audio patched, and cues running in minutes.

View System Specs
Apple Notarized & Code-SignedmacOS 15 Sequoia or laterApple Silicon Native (M1 and later)

Download SimplePlay Pro X

Target Architecture

Apple Silicon (M1 / M2 / M3 / M4)Native arm64 • Metal 3 GPU Acceleration
Supported
Current Release:SimplePlay Pro X v1.0.4-rc
System Requirement:macOS 15.0+ (Apple Silicon)
Package Format:Apple Silicon .dmg (arm64)
Stage Compositor — Multi-Track Timeline & PIP CanvasMetal 3 Accelerated
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SimplePlay Pro X interface

Key Highlights